Battleground Cleanup | Progress Report #23
Battleground Cleanup » Devlog
Progress Report #23
Save file rework completed
Hello again and welcome back to the 23rd progress report for the enhanced version of Battleground Cleanup!
As I announced in the devlog last week, this week was largely spent on finishing the beloved WebGL saving issue. -.-
I have finished and tested the new saving system and it works perfectly, exactly how I wanted it to work. I am now also implementing it for my other game, Devil's Arcade.
Since the saving system is already implemented in Battleground Cleanup, I can exclusively focus on the 3rd game mode and finish it soon hopefully.
Thank you for following the development on Battleground Cleanup and I'll report back next week.
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Battleground Cleanup
Clean up the mess left behind by humans in a top-down shooter
Status | Released |
Author | DemonicTree |
Genre | Action |
Tags | 2D, Casual, Game Maker's Toolkit Jam, High Score, Pixel Art, Retro, Singleplayer, Top-Down, Unity |
More posts
- Battleground Cleanup | Update 1.0.210 days ago
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- Battleground Cleanup | Enhanced Version Released50 days ago
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- Battleground Cleanup | Progress Report #20Feb 03, 2024
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