Battleground Cleanup | Progress Report #24


Progress Report #24

The future of Battleground Cleanup after release

Hello again and welcome back to the 24th progress report for the enhanced version of Battleground Cleanup!

Since I'm still working on the 3rd game mode and don't want to spoil anything, I want to use this devlog for something else.

Although I am not comfortable announcing a release date for Battleground Cleanup at this time (especially because of the inaccuracy of past predictions from me (*cough* finishing the game in 2 weeks *cough*) I want to use this devlog to go into the future of the game after release.

There will of course be stuff like patches, bug fixes and so on, but what about actual content updates?

There are many big features that I'd like to add to Battleground Cleanup in the future, but considering there are some big features not in the game that I originally considered necessary to have, I think its best not to risk getting stuck on this project again, just for an update, at least for a while after release.

This is partly because I want to make small games again, Devil's Arcade and Battleground Cleanup are both game-jam games, where I decided to make an enhanced version, and it just feels like I'm re-developing a game that already exists, with the only difference being that I'm taking forever to finish it.

I will release another post sometime, covering all the features I wanted in Battleground Cleanup, that didn't make it because of the massive over-scoping I fell into when I was planning the game.

Thanks for sticking around and I'll report back next week.

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