Battleground Cleanup | Progress Report #08
Progress Report #08
The shop and result screen
Welcome back to the next progress report for the enhanced version of Battleground Cleanup!
This week I spent most of my time working on the shop and currency system I introduced last week.
The total score of a game (consisting of x amount of waves) is converted to sparkles, they can then be used to buy stuff from the shop. I'm currently planning to only put cosmetic stuff in the shop, so nothing that adds to the actual gameplay (except for the "endless" mode). On the following screenshot you can see the current version of the shop.
I've also added the "result" screen to the game, here the score of the last game will be converted to sparkles. There is currently no conversion rate (e.g. 100 score = 1 sparkle) in the game, that's still to be determined.
Thank you for sticking around and I'll be back next week with another report.
Get Battleground Cleanup
Battleground Cleanup
Clean up the mess left behind by humans in a top-down shooter.
Status | Released |
Author | DemonicTree |
Genre | Action |
Tags | 2D, Casual, Game Maker's Toolkit Jam, High Score, Pixel Art, Retro, Singleplayer, Top-Down, Unity |
More posts
- Battleground Cleanup | Update 1.0.2May 08, 2024
- Battleground Cleanup | Update 1.0.1May 01, 2024
- Battleground Cleanup | Enhanced Version ReleasedMar 29, 2024
- Battleground Cleanup | Progress Report #26Mar 16, 2024
- Battleground Cleanup | Progress Report #25Mar 09, 2024
- Battleground Cleanup | Progress Report #24Mar 02, 2024
- Battleground Cleanup | Progress Report #23Feb 24, 2024
- Battleground Cleanup | Progress Report #22Feb 17, 2024
- Battleground Cleanup | Progress Report #21Feb 10, 2024
- Battleground Cleanup | Progress Report #20Feb 03, 2024
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