Battleground Cleanup | Progress Report #16


Progress Report #16

Polishing & working on new shop items

Welcome back to the 16th progress report for the enhanced version of Battleground Cleanup!

As I said in a post a while back, the stuff I'm working on is becoming a lot more technical and less interesting the further I get in development. 

This week I mostly polished some areas of the game, for example I added some missing sound effects for minor actions, like switching tools or completing a wave.

Background music has also been added to "lobby" areas, such as the main menu and the overview. It's actually not a new original soundtrack, but a slightly edited and pitched down version of the main soundtrack, that can also be heard in the jam version.

Soundtrack "recycling" is actually a kind of common thing in this game, considering the soundtrack down/up pitching for the battle and cleanup state.

Currently I'm working on some new ideas for shop items and I also want to add something special next to the "5 waves" and "10 waves" mode.

I'll be back next week, hopefully with some new shop items in the game.

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