Battleground Cleanup | Progress Report #13


Progress Report #13

A change in development

Welcome back to the next progress report for the enhanced version of Battleground Cleanup!

I want to use today's devlog to inform you about a change in development and future devlogs.

I've reached a point in development, where the stuff I'm working on becomes a lot more technical and code based, meaning I have less interesting and visual content to show you in the progress reports.

This is the first week where I have nothing interesting to show you, I mostly added SFX and reworked/polished some existing systems.

I don't want to show code in progress reports, as I think it would make the whole development journey way too in-depth and technical.

So, from now on the progress reports will be a lot shorter and contain less interesting stuff.

I'm also taking a short break from development on Battleground Cleanup, to focus more on the 1.3.2 Update for Devil's Arcade, which I'm hoping to release very soon.

Thanks for sticking around and following the development of Battleground Cleanup!

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